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FSS: Fish School Search

Search problems are sometimes hard to compute. This is mainly due to the high dimensionality of some search spaces. Unless suitable approaches are used, search processes can be time-consuming and ineffective. Nature has evolved many complex systems able to deal with such difficulties. Fish schools, for instance, benefit greatly from the large number of constituent individuals in order to increase mutual survivability.
In this project we are developing a novel approach for searching in high-dimensional spaces taking into account behaviors drawn from fish schools. The derived algorithm – Fish-School Search (FSS) – is mainly composed of three operators: feeding, swimming and breeding. Together these operators afford the evoked computation: (i) wide-ranging search abilities, (ii) automatic capability to switch between exploration and exploitation, and (iii) self-adaptable global guidance for the search process.
Simulations showed that the FSS algorithm can outperform well-known intelligent algorithms such as Particle Swarm Optimization searches in some cases.

Website of FSS

IRWA: Intelligent Routing and Wavelength Assignment

The IRWA project aims at developing new routing algorithms for communications networks. Many scenarios are studied such as All-Optical Networks, Computer networks and Wireless networks.
Furthermore, some techniques such as ant colony optimization, Particle Swarm Optimization, Genetic algorithms and Hopfield Neural Networks are being considered.

ML-Venn: Multi-layer Venn neural networks

Venn networks are computational intelligent architectures (i.e. a type of artificial neural network), proposed by the Buarque, which have the ability to mimic some brain function at the same time their internal activity resemble what is seen in functional imaging of the brain.
Inspired by the morpho-functional organization of the brain, Venn-networks allow: (i) use of different type of processing units; (ii) definition of distinct regions within the network structure; (iii) use of a wide variety of connection type (among processing units); and, (iv) definition of a non-trivial connectivity based on the selection of fibers available.
This research project aims at implementing (on the first generation of Venn-networks) a layered processing structure that includes competition, not only between processing units (i.e. cortical columns) but also, competition between layers.

ODM: Objective Dialectical Method

The ODM Project aims at developing a new paradigm (and applications) of computational intelligence that is entirely based on Philosophy. The Objective Dialectical Method (ODM) is mainly inspired in the Materialistic Method of philosophical inquiry of the reality and in the dynamics of its contradictions. Initial results of ODM, tackling real world problems, are already very encouraging.

WPA: Wolf Pack Approximation

WPA is a scientific research project that aims at developing a novel function approximation algorithm inspired on wolf-pack tactics. The algorithm is intelligent, that is, it is able to learn by its own functioning.
Because of its two-layeredness, including symbolic and distributed processing layers, it is also able to self-control (i) sub-task distributions among agents (i.e. wolfs of the pack) as well as (ii) agreement on egoistic and altruistic behaviors.
Wolf-pack algorithms devised in this project are thought to present an interesting trade-off between agents intelligence and communication abilities, both, highly expensive in a real-world approximation tool.

PSS - Particle Swarm Optimization Simulation Shell

MultiEvolutionary Sytems (mEvoSys)

mEvoSys is a research project that aims at studying and developing  innovative systems that incorporate multiple simultaneous evolutionary processes of different nature, e.g. symbolic or subsimbolic. We plan to put together aspects of multiagent systems (i.e. memetic abilities such as communication and coordination) and aspects of conventional evolutionary systems (i.e. genetic abilities such as crossover and mutation). Theoretic aspects to be investigated are: (i) communication; (II) social behaviors; (III) semantics of individual actions; (IV) structural elements of environment and society; (v) how genetics may better influence memetics; (vi) how memetics may influence genetics; (vii) emergency of individual behaviors; and (viii) emergency of social behaviors. Pragmatical aspects to be investigated are how to tackle: (i) surroundings; (II) objectives and goals; (III) actions of the agents; (IV) representation of structural elements of the environment and the society; and, (v) how to represent social/individual behaviors. The expected results aim at applications in Sociology as well as in Economics.

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